Hi there PG,
That means that when the input line is a certain state, something relevant to the application occurs.
For example, if we have no bubble on an input and that input is labeled "R0" that would mean "Reset to zero on high input level".
But if we had a bubble on that same input it would probably be labeled "R0" with a line over the top to indicate that we "Reset to zero with a low level input".
So the difference is whatever happens to 'activate' the input. The other state is considered 'inactive'.
So for R0 with no bubble a high is active and a low is inactive, and with R0 with a bubble (and usually a line over top of the R0 too) then we have an active low and inactive high.
It should be now clear that the level that causes the operation to take place (indicated by some other thing like a text label) is considered the active level, and the other the inactive level.
A couple other examples:
----- Reset (reset something on high level, dont do anything on low level)
-----o Reset (reset something on low level, dont do anything on high level)
----- Preset (Preset the count when this input is high, dont do anything when this is low)
-----o Preset (Preset the count when the input is low, dont do anything when this is high)
For a clock input we usually dont have a bubble when the clock makes the counter go to the next state when the input goes high,
but with a bubble it goes to next state when the input goes low. There is also usually a little arrowhead too with clocks.