void UDP_Send()
{
#define LPORT_SEND 8001 //Local port to send from
#define RPORT_SEND 8002 //Remote port to send to
static ROM BYTE *StringData = "BYE";
UDP_SOCKET SocketTransmit;
NODE_INFO Remote;
BYTE *A;
Remote.IPAddr.v[0]=192;
Remote.IPAddr.v[1]=168;
Remote.IPAddr.v[2]=2;
Remote.IPAddr.v[3]=2;
if(!MACIsLinked())
return;
SocketTransmit = UDPOpen(LPORT_SEND, &Remote, RPORT_SEND);
if(SocketTransmit == INVALID_UDP_SOCKET)
return;
if(!UDPIsPutReady(SocketTransmit))
{
UDPClose(SocketTransmit);
return;
}
AAA = UDPPutROMString(StringData); // Send string
UDPFlush();
UDPClose(SocketTransmit);
}