I intend to replicate the sound of a simple clock's chime. So far, using LTSpice, I managed to control attack and decay times.
Please check the sound in the attached .wav file. I understand that kind of a thump is perceived at the start, which I find annoying and far fom nice.
The signal, taken at the output after several DC blocking caps looks as shown. Really.
My questions:
1) Do you agree on the initial anomaly? My hearing is definitely bad so I do not trust much on what I perceive.
2) If so, is it an artifact created by LTSpice when sampling the signal and passed into the .wav file?
3) Or is it that initial jump of around 300 mV pk-pk, the reason of it?
4) Or just my sound card?
Comments appreciated.
Sorry. Had to add .txt to upload the .wav file.
Please check the sound in the attached .wav file. I understand that kind of a thump is perceived at the start, which I find annoying and far fom nice.
The signal, taken at the output after several DC blocking caps looks as shown. Really.
My questions:
1) Do you agree on the initial anomaly? My hearing is definitely bad so I do not trust much on what I perceive.
2) If so, is it an artifact created by LTSpice when sampling the signal and passed into the .wav file?
3) Or is it that initial jump of around 300 mV pk-pk, the reason of it?
4) Or just my sound card?
Comments appreciated.
Sorry. Had to add .txt to upload the .wav file.