Aw, thanks for the support & kind words guys
I don't let it keep me from doing things, but there are some things I could do better if the knee actually behaved like a knee, and not a swinging hinge. As it stands, it locks at heelstrike, and when most of my weight is over the toe, it unlocks, allowing it to kick up behind me, giving the illusion that I'm moving the knee.
The main factor with how well you walk with an above knee prosthesis is how long your residual limb (stump) is. I've got what prosthetists call a "drastically short" residual limb; if it was any shorter, they most likely wouldn't bother fitting me for prosthetics. So because I have such a short limb, it makes it difficult to exercise more precise control over it (thats a no brainer my insurance company doesn't understand
). At some point, I'd like to have osseointegration surgery, but thats a whole other story.
Right now, I'd just like build a proof of concept, even if the knee doesn't work quite as I'd like, I'd still have more experience with things I've been interested in exploring regardless. I do think this would work, but as some of you have said, it depends on the servo.
I chose the wormgear setup because if the braking action inherent to the design. From what I understand (and I could easily be wrong) the worm cannot be turned by the workwheel, only the other way around. If I choose a 20 tooth wormwheel, I'll have a speed reduction of 20:1. If I only need up to 150 degrees of rotation, a 1200 RPM servo would be reduced to 60RPM. I was aiming for 1 rotation per second, and seeing as its only rotating 150 degrees, this is probably plenty.
21.5" X 200lbs = 4300... pound inches? If I did that right, I'll need a hefty servo
If I use 20:1 gearing for the wormgear setup,then I think I'd need a servo that can provide at least 215 lb-in of continuous torque, at 1200RPM. Taking into account what Hero999 said about the efficiency of wormgears, 430 lb-in of torque might be more like it, but thats going to be a gigantic servo...