I'm afraid that one's a little more complicated than that. There are many ways to derive [LATEX]\pi[/LATEX], but the one you are talking about involves forming a definite integral with some eighth-order terms. Specifically:For Pi I used the closest approximation I could find quickly 355/113 then then used the good old method of long division where the remainder is returned.
Nova had a show I believe was called "The Case for ESP" ...
Normally it would balance, but with some people it would rotate one way or the other when they focused on it. Even a 2% deviation was very obvious with this setup. The really weird part is with some people it went the opposite of where they wanted it go.
How is "randomness" even measured? How can something be more or less random than something else? In my experience, "randomness" does not exist in the real world. It is like the concept of infinity. Does it really exist? There is no way to measure either, because they are each only theoretical. Nothing in the universe is truly random--everything depends on something else that, theoretically, can be "decoded" using mathematics. Knowing how everything works and being able to do the math would eliminate our concept of "random" because there is no way to define it (we would always be able to know the outcome). So how can studies say that machines can generate strings of numbers that are more random than other strings of numbers? It just does not make sense to me. I would like to know how they determine the "randomness" of these numbers.
Der Strom
I am not a mathematician but In my humble opinion 'random' is any data set that shows no sign of correlation. For in my program, any deviation from 0 would show a 'trend' or correlation of 'value' to one side or the other.
But I do agree, it is very hard if not impossible to define such as irrational numbers, we know they exist, but have no way of explaining them as a whole, only in part.
For like in astrophysics, there is no absolute speed. There is only comparisons between moving bodies. Same I feel with 'random' there is no absolute random, there is only more or less a comparison of what we perceive as 'random' events.
How is "randomness" even measured? How can something be more or less random than something else? In my experience, "randomness" does not exist in the real world. It is like the concept of infinity. Does it really exist? There is no way to measure either, because they are each only theoretical. Nothing in the universe is truly random--everything depends on something else that, theoretically, can be "decoded" using mathematics. Knowing how everything works and being able to do the math would eliminate our concept of "random" because there is no way to define it (we would always be able to know the outcome). So how can studies say that machines can generate strings of numbers that are more random than other strings of numbers? It just does not make sense to me. I would like to know how they determine the "randomness" of these numbers.
Der Strom
There are devices that generate bits that are mathematically truly random. https://www.idquantique.com/true-random-number-generator/products-overview.html
and there are ways to produce truly random signatures for devices. https://en.wikipedia.org/wiki/Physical_Unclonable_Function
Nothing in the universe is truly random--everything depends on something else that, theoretically, can be "decoded" using mathematics.
If you have a theory. There is no theory predicting the moment a particular radioactive atom will decay. Statistically, a group of them can be said to behave with such-and-such a decay rate, but individual events aren't influenced by heat, light, vibration, gravity, or anything anyone knows of. So a radioactive decay random number generator has an outcome that can't be predicted by theory, because there isn't one.
That isn't physically possible. A computer uses data, and each bit of data depends on another. It cannot actually generate truly random numbers. The output is dependent on the program. There will ALWAYS be a pattern.
The source of the randomness is not the computer or program. The origin of the randomness is the quantum state of particles being measured or in the case of a small uC the random 0 or 1 of sram bits when powered up. When each chip is made small process variations slightly change the bias in each static memory cell to be a 1 or 0 when power is applied. These variations are random in nature and have many different origins during the many process steps it takes to produce a chip. With a little processing it's possible to isolate that bits that randomly flip from those that usually stay the same.
Here is a simple demo program that uses that randomness of sram bits to produce a seed for a PRNG in C18.
https://code.google.com/p/pic18-puf/
This is not true; it can be predicted, because although given an individual event can't be known, over time a statistical likleyhood will present itself which can define the probability cloud and from that point the possible values can be reverse engineered.duffy said:So a radioactive decay random number generator has an outcome that can't be predicted by theory, because there isn't one.
This is not true; it can be predicted, because although given an individual event can't be known, over time a statistical likleyhood will present itself which can define the probability cloud and from that point the possible values can be reverse engineered.
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