I worked for a vending/amusement company and that game was one of the console games I installed and serviced in bars and pool halls. There was the even more basic "Pong" game!!
Asteroids, like Battlezone and Lunar Lander used vector-scan graphics to keep the processing to a minimum.
That was why the screens on them were largely black.
The cell phone that I still use sometimes, that my daughter decided was too old to be seen with about 5 years ago, has so much more processing power than those arcade games that it is hard to comprehend.
I once met Toshihiro Nishikado the programmer of the original Space Invaders. He came to visit our Manchester office when we were working on a game for Taito. I think it was when we were converting Sky Shark to the NES. Those were fun days. I wonder if I still have his business card.
I once met Toshihiro Nishikado the programmer of the original Space Invaders. He came to visit our Manchester office when we were working on a game for Taito. I think it was when we were converting Sky Shark to the NES. Those were fun days. I wonder if I still have his business card.
Wasn't Space Invaders mentioned in a National Lampoon Vacation movie series?
I remember the effects those games had on younger kids back then, and how one story appeared that a junior high student in my hometown emptied his bank account just to master Space Invaders and Asteroids.