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philba said:I assume you are being forthright and not rude.
cast means to tell the compiler to use a different data type. in the case of a pointer, you are changing how the compiler views the memory pointed to. for example, you can cast a pointer to long (32 bit integer) as pointer to a byte array and then pull the bytes out of the long.
diddle means to do something, typically a small thing. american slang, I think. no I didn't make it up.
the use in conversation part is fully up to you.
You can either cast or diddle your pointer but not both at the same time. LOL!It was just the 'cast/diddle' together which intrigued me
not because of that , C can be considered as a powerful extention of pascal , or pascal is the little brother of C . so knowing pascal would ease in understanding C .Nigel Goodwin said:This was why Pascal was always the language of choice at University!.
har har! So are Europeans better at pointers?sorry if you don't understand call-by-name vs call-by-value...
Nigel Goodwin said:I know what casting is, perhaps the name comes from 'casting' when fishing?, not that I've ever been fishing!.
it is meant for people who wish to have absolute control of the machine.
sure..but you won't write a program for p4 in ASM_nox_ said:Sure? I'd say, ASM is meant for those...
akg said:sure..but you won't write a program for p4 in ASM
Nigel Goodwin said:Why not? - it's machine code that the P4 runs, so there's nothing to stop you writing in assembler.
yes..nothing stops you from writing p4 code in asm (or binary!! ). i was referring to the practical limitsNigel Goodwin said:Why not? - it's machine code that the P4 runs, so there's nothing to stop you writing in assembler.
akg said:yes..nothing stops you from writing p4 code in asm (or binary!! ). i was referring to the practical limits