Hello, I was working with my GLCD and half of it stopped working. I was changing some code to display different graphics on it, so I don't think I changed anything to affect the operation. I also tried creating a new project from scratch and I get the same behavior. When I use my ClearScreen() function i am able to turn all of the pixels on or off, but when I try to draw on half of the display, I get nothing. I have LEDs on the CS0 and CS1 and they do switch as they should for writing to the second half of the display. Is this a bad display, or did I inadvertently change something else? Thanks